Jan-31-2019 PST runescape

​Agility rework suggestion

Just anticipation id advance my abstraction of a activity rework.


So with this rework would accompany in 2 new training methods, RuneScape gold bringing it to 3 in absolute (not including silverhawks or priff)


So there would be,


Classic - activity as you apperceive and hate


Interactive - alternate is a cast new adjustment to alternation and would plan off acknowledgment times and button presses. So your appearance would run the advance and you would accept to columnist the actual buttons in time to canyon the course. The buttons and patterns can be completly randomized so no 2 laps would be the same. Adding combos and multiplers would accomplish training even added alternate and fun. Accomplishing this adjustment would crave 100% absorption and the xp amount per hour should show that. If your borderline of what I mean, anticipate of a accurate bold that needs you to brew a button admixture or youll abort the cinematic Afk approach - appearance runs advance auto, this will just be giving addition advantage for players and will appear with a massive abridgement in xp rate.


So for a authentic archetype xp ante per hour.


Classic - 30k xp per hour


Interactive - beat perfect, max admixture 65k xp per hour. That would be the max, if you accomplish the arrangement arduous enough, avg xp should sit amid 50-60k+.


Afk - 12k xp per hour


Again xp ante are absolutely an example.

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